DeSmuME 096 plus r3723 发布
发布人:星矢 时间:2010-07-29 10:09:57 来源:搜游吧 浏览:http://tasvideos.org/forum/viewtopic.php?t=8008postdays=0&postorder=asc&start=220
https://desmume.svn.sourceforge.net/svnroot/desmume/branches/rerecording_0_9_4_plus/
I assumed you started your movie on the official 0.9.6 release. Otherwise, youre wasting your time trying a hacked 0.9.6 build.
I cannot explain why it would desynch sooner with the hacked 0.9.6 build. I would have expected the latest svn to desynch sooner in more ways.
I am really confused as to how you are getting this wacky issues when you havent even made it far enough in your movie (i assume) to do a reset. (I wouldnt expect your movie to synch after a reset, as that is where the problems that I saw began)
Here is one common problem and its resolution: if a movie is recorded based on the existence of nonempty sram, then a game will boot up quicker since it doesnt have to initialize the save memory. Perhaps your movie supposes the game boots faster than it should because it somehow got started (from a reset?) with a nonempty sram. You can sometimes repair the movie by adding blank frames to the
*edit:
Also please redownload the http://dl.dropbox.com/u/4260750/temp/desmume_096_plus_r3723.zip and try it as I may have built it incorrectly with some compile options which (maybe) affect synch
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